Overview
LODs
9
Vertices
4,444
Faces
3,603
Textures
1
Materials
2

CfgModels · handguard_m4_mp_ris — Sections

  • camo
  • zbytek

ODOL v54 · 143,125 bytes · Skeleton bones: 0 · Sections: 2

Level of Detail 9
0.000 1,002 verts 664 faces 1 tex
Resolution
0
Vertices
1,002
Faces
664
Height
0.1816

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\attachments\data\m4_handguard_mp_co.paa

Materials

  • dz\weapons\attachments\data\m4_handguard_mp.rvmat
1.000 410 verts 274 faces 1 tex
Resolution
1
Vertices
410
Faces
274
Height
0.1816

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\attachments\data\m4_handguard_mp_co.paa

Materials

  • dz\weapons\attachments\data\m4_handguard_mp.rvmat
2.000 208 verts 130 faces 1 tex
Resolution
2
Vertices
208
Faces
130
Height
0.1813

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\attachments\data\m4_handguard_mp_co.paa

Materials

  • dz\weapons\attachments\data\m4_handguard_mp.rvmat
3.000 38 verts 20 faces 1 tex
Resolution
3
Vertices
38
Faces
20
Height
0.1809

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\attachments\data\m4_handguard_mp_co.paa

Materials

  • dz\weapons\attachments\data\m4_handguard_mp.rvmat
View-Pilot 2,750 verts 2,485 faces 1 tex
Resolution
1100
Vertices
2,750
Faces
2,485
Height
0.1816

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\attachments\data\m4_handguard_mp_co.paa

Materials

  • dz\weapons\attachments\data\m4_handguard_mp.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.1818

Named selections (1)

  • component01
Memory 12 verts 12 faces 0 tex
Resolution
9.999999869911E+14
Vertices
12
Faces
12
Height
0.2005
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.1818

Named selections (1)

  • component01
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.1818

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\plastic.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class handguard_m4_mp_ris: Default
	{
		Sections[] =
		{
			"camo",
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · handguard_m4_mp_ris 2
  • camo
  • zbytek
Textures 1
  • dz\weapons\attachments\data\m4_handguard_mp_co.paa
Materials 2
  • dz\data\data\penetration\plastic.rvmat
  • dz\weapons\attachments\data\m4_handguard_mp.rvmat