Overview
- LODs
- 10
- Vertices
- 3,825
- Faces
- 3,142
- Textures
- 1
- Materials
- 3
CfgModels · handguard_m4_plastic — Sections
Level of Detail 10
0.000 825 verts 709 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\data\handguard_co.paa
Materials
dz\weapons\attachments\data\handguard_world.rvmat
1.000 489 verts 337 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\data\handguard_co.paa
Materials
dz\weapons\attachments\data\handguard_world.rvmat
2.000 103 verts 68 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\data\handguard_co.paa
Materials
dz\weapons\attachments\data\handguard_world.rvmat
3.000 45 verts 28 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\data\handguard_co.paa
Materials
dz\weapons\attachments\data\handguard_world.rvmat
4.000 19 verts 12 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\data\handguard_co.paa
Materials
dz\weapons\attachments\data\handguard_world.rvmat
View-Pilot 2,308 verts 1,958 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\data\handguard_co.paa
Materials
dz\weapons\attachments\data\handguard.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
Memory 12 verts 12 faces 0 tex
Other named selections (6)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 6 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\plastic.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class handguard_m4_plastic: Default
{
Sections[] =
{
"zbytek",
"camo"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · handguard_m4_plastic 2
Textures 1
dz\weapons\attachments\data\handguard_co.paa
Materials 3
dz\data\data\penetration\plastic.rvmatdz\weapons\attachments\data\handguard.rvmatdz\weapons\attachments\data\handguard_world.rvmat