Overview
- LODs
- 8
- Vertices
- 5,001
- Faces
- 3,170
- Textures
- 1
- Materials
- 2
CfgModels · grenade — Sections
Level of Detail 8
1.000 2,638 verts 1,729 faces 1 tex
Named selections (2)
Textures
dz\weapons\explosives\data\grenade_co.paa
Materials
dz\weapons\explosives\data\grenade.rvmat
2.000 1,402 verts 850 faces 1 tex
Named selections (2)
Textures
dz\weapons\explosives\data\grenade_co.paa
Materials
dz\weapons\explosives\data\grenade.rvmat
3.000 786 verts 450 faces 1 tex
Named selections (2)
Textures
dz\weapons\explosives\data\grenade_co.paa
Materials
dz\weapons\explosives\data\grenade.rvmat
4.000 121 verts 91 faces 1 tex
Named selections (2)
Textures
dz\weapons\explosives\data\grenade_co.paa
Materials
dz\weapons\explosives\data\grenade.rvmat
Geometry 26 verts 32 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\castironplate.rvmat
Memory 12 verts 6 faces 0 tex
Other named selections (6)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 6 faces 0 tex
Named selections (1)
model.cfg
class CfgSkeletons
{
class grenade_skeleton_generic
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"zbytek", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class grenade: Default
{
SkeletonName = "grenade_skeleton_generic";
Sections[] =
{
"camo",
"zbytek"
};
class Animations
{
class Visibility
{
type = "Hide";
source = "user";
selection = "zbytek";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
};
};
};
CfgSkeletons · grenade_skeleton_generic 1
| Bone | Parent |
|---|---|
| zbytek | — |
CfgModels · grenade 2
Textures 1
dz\weapons\explosives\data\grenade_co.paa
Materials 2
dz\data\data\penetration\castironplate.rvmatdz\weapons\explosives\data\grenade.rvmat