Overview
LODs
8
Vertices
5,001
Faces
3,170
Textures
1
Materials
2

CfgModels · grenade — Sections

  • camo
  • zbytek

ODOL v54 · 154,039 bytes · Skeleton bones: 1 · Sections: 2

Level of Detail 8
1.000 2,638 verts 1,729 faces 1 tex
Resolution
1
Vertices
2,638
Faces
1,729
Height
0.0899

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\explosives\data\grenade_co.paa

Materials

  • dz\weapons\explosives\data\grenade.rvmat
2.000 1,402 verts 850 faces 1 tex
Resolution
2
Vertices
1,402
Faces
850
Height
0.0901

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\explosives\data\grenade_co.paa

Materials

  • dz\weapons\explosives\data\grenade.rvmat
3.000 786 verts 450 faces 1 tex
Resolution
3
Vertices
786
Faces
450
Height
0.0901

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\explosives\data\grenade_co.paa

Materials

  • dz\weapons\explosives\data\grenade.rvmat
4.000 121 verts 91 faces 1 tex
Resolution
4
Vertices
121
Faces
91
Height
0.0897

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\explosives\data\grenade_co.paa

Materials

  • dz\weapons\explosives\data\grenade.rvmat
Geometry 26 verts 32 faces 0 tex
Resolution
9999999827968
Vertices
26
Faces
32
Height
0.0676

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\castironplate.rvmat
Memory 12 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
12
Faces
6
Height
0.1005
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.0989

Named selections (1)

  • component01
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.0978

Named selections (1)

  • component01
model.cfg
class CfgSkeletons
{
	class grenade_skeleton_generic
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"zbytek", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class grenade: Default
	{
		SkeletonName = "grenade_skeleton_generic";
		Sections[] =
		{
			"camo",
			"zbytek"
		};
		class Animations
		{
			class Visibility
			{
				type = "Hide";
				source = "user";
				selection = "zbytek";
				minValue = "0";
				maxValue = "1";
				hideValue = "0.01";
			};
		};
	};
};
CfgSkeletons · grenade_skeleton_generic 1
BoneParent
zbytek
CfgModels · grenade 2
  • camo
  • zbytek
Textures 1
  • dz\weapons\explosives\data\grenade_co.paa
Materials 2
  • dz\data\data\penetration\castironplate.rvmat
  • dz\weapons\explosives\data\grenade.rvmat