Overview
- LODs
- 8
- Vertices
- 2,677
- Faces
- 2,352
- Textures
- 1
- Materials
- 1
CfgModels · smokegrenade_rdg2 — Sections
Level of Detail 8
1.000 1,409 verts 1,318 faces 1 tex
Named selections (2)
Textures
dz\weapons\explosives\data\smokegrenade_rdg2_white_co.paa
Materials
dz\weapons\explosives\data\smokegrenade_rdg2.rvmat
2.000 757 verts 646 faces 1 tex
Named selections (2)
Textures
dz\weapons\explosives\data\smokegrenade_rdg2_white_co.paa
Materials
dz\weapons\explosives\data\smokegrenade_rdg2.rvmat
3.000 375 verts 267 faces 1 tex
Named selections (2)
Textures
dz\weapons\explosives\data\smokegrenade_rdg2_white_co.paa
Materials
dz\weapons\explosives\data\smokegrenade_rdg2.rvmat
4.000 55 verts 31 faces 1 tex
Named selections (2)
Textures
dz\weapons\explosives\data\smokegrenade_rdg2_white_co.paa
Materials
dz\weapons\explosives\data\smokegrenade_rdg2.rvmat
Geometry 18 verts 20 faces 0 tex
Named selections (1)
Memory 11 verts 6 faces 0 tex
Other named selections (5)
View Geometry 26 verts 32 faces 0 tex
Named selections (1)
Fire Geometry 26 verts 32 faces 0 tex
Named selections (1)
model.cfg
class CfgSkeletons
{
class grenade_skeleton_generic
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"zbytek", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class smokegrenade_rdg2: Default
{
SkeletonName = "grenade_skeleton_generic";
Sections[] =
{
"zbytek",
"camo"
};
class Animations
{
class Visibility
{
type = "Hide";
source = "user";
selection = "zbytek";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
};
};
};
CfgSkeletons · grenade_skeleton_generic 1
| Bone | Parent |
|---|---|
| zbytek | — |
CfgModels · smokegrenade_rdg2 2
Textures 1
dz\weapons\explosives\data\smokegrenade_rdg2_white_co.paa
Materials 1
dz\weapons\explosives\data\smokegrenade_rdg2.rvmat