Overview
- LODs
- 8
- Vertices
- 3,151
- Faces
- 2,125
- Textures
- 1
- Materials
- 1
- Proxies
- 1
CfgModels · hunter_vest_g — Sections
Level of Detail 8
1.000 1,707 verts 1,173 faces 1 tex
Proxies (1)
dz\trunk\dz\gear\food\bait_hook
Named selections (2)
Textures
dz\characters\vests\data\hunting_vest_co.paa
Materials
dz\characters\vests\data\hunting_vest.rvmat
2.000 887 verts 541 faces 1 tex
Proxies (1)
dz\trunk\dz\gear\food\bait_hook
Named selections (2)
Textures
dz\characters\vests\data\hunting_vest_co.paa
Materials
dz\characters\vests\data\hunting_vest.rvmat
3.000 342 verts 228 faces 1 tex
Proxies (1)
dz\trunk\dz\gear\food\bait_hook
Named selections (2)
Textures
dz\characters\vests\data\hunting_vest_co.paa
Materials
dz\characters\vests\data\hunting_vest.rvmat
4.000 160 verts 107 faces 1 tex
Proxies (1)
dz\trunk\dz\gear\food\bait_hook
Named selections (2)
Textures
dz\characters\vests\data\hunting_vest_co.paa
Materials
dz\characters\vests\data\hunting_vest.rvmat
Geometry 8 verts 12 faces 0 tex
Named selections (1)
Memory 11 verts 6 faces 0 tex
Other named selections (5)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 28 verts 52 faces 0 tex
Named selections (1)
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class hunter_vest_g: Default
{
Sections[] =
{
"camoground",
"zbytek"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · hunter_vest_g 2
Proxies 1
dz\trunk\dz\gear\food\bait_hook
Textures 1
dz\characters\vests\data\hunting_vest_co.paa
Materials 1
dz\characters\vests\data\hunting_vest.rvmat