Overview
- LODs
- 10
- Vertices
- 525
- Faces
- 320
- Textures
- 1
- Materials
- 1
Level of Detail 10
0.000 155 verts 122 faces 1 tex
Textures
dz\weapons\projectiles\data\bolt_co.paa
Materials
dz\weapons\projectiles\data\bolt.rvmat
1.000 109 verts 68 faces 1 tex
Textures
dz\weapons\projectiles\data\bolt_co.paa
Materials
dz\weapons\projectiles\data\bolt.rvmat
2.000 69 verts 32 faces 1 tex
Textures
dz\weapons\projectiles\data\bolt_co.paa
Materials
dz\weapons\projectiles\data\bolt.rvmat
3.000 55 verts 26 faces 1 tex
Textures
dz\weapons\projectiles\data\bolt_co.paa
Materials
dz\weapons\projectiles\data\bolt.rvmat
4.000 55 verts 26 faces 1 tex
Textures
dz\weapons\projectiles\data\bolt_co.paa
Materials
dz\weapons\projectiles\data\bolt.rvmat
5.000 47 verts 22 faces 1 tex
Textures
dz\weapons\projectiles\data\bolt_co.paa
Materials
dz\weapons\projectiles\data\bolt.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
Memory 11 verts 6 faces 0 tex
Other named selections (5)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 6 faces 0 tex
Named selections (1)
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class bolt_smallgame: Default
{
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · bolt_smallgame 0
No Sections in model.cfg.
Textures 1
dz\weapons\projectiles\data\bolt_co.paa
Materials 1
dz\weapons\projectiles\data\bolt.rvmat