Overview
LODs
2
Vertices
864
Faces
1,312
Textures
1
Materials
2

CfgModels · tracer_40mm_grenade_smoke_g — Sections

  • bullet

ODOL v54 · 39,071 bytes · Skeleton bones: 2 · Sections: 1

Level of Detail 2
1.000 860 verts 1,312 faces 1 tex
Resolution
1
Vertices
860
Faces
1,312
Height
0.0407

Named selections (1)

  • bullet

Textures

  • dz\weapons\ammunition\data\40mm_grenade_co.paa

Materials

  • dz\weapons\ammunition\data\40mm_grenade_2.rvmat
  • dz\weapons\ammunition\data\40mm_grenade_smokegreen.rvmat
Memory 4 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
4
Faces
0
Height
0.0662

Other named selections (1)

model.cfg
class CfgSkeletons
{
	class Skeleton_DZbullet
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"bullet_rot", "",
			"bullet", "bullet_rot"
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class tracer_40mm_grenade_smoke_g: Default
	{
		SkeletonName = "Skeleton_DZbullet";
		Sections[] =
		{
			"bullet"
		};
		class Animations
		{
			class bullet_orient
			{
				type = "Rotation";
				source = "time";
				selection = "bullet";
				axis = "orient";
				minPhase = "0";
				maxPhase = "0.001";
				minValue = "0";
				maxValue = "0.001";
				angle0 = "-1.5707964";
				angle1 = "-1.5707964";
			};
		};
	};
};
CfgSkeletons · Skeleton_DZbullet 2
BoneParent
bullet_rot
bullet bullet_rot
CfgModels · tracer_40mm_grenade_smoke_g 1
  • bullet
Textures 1
  • dz\weapons\ammunition\data\40mm_grenade_co.paa
Materials 2
  • dz\weapons\ammunition\data\40mm_grenade_2.rvmat
  • dz\weapons\ammunition\data\40mm_grenade_smokegreen.rvmat