Overview
- LODs
- 8
- Vertices
- 2,041
- Faces
- 947
- Textures
- 1
- Materials
- 2
- Proxies
- 4
CfgModels · tacticalvest2_g — Sections
Level of Detail 8
1.000 1,156 verts 534 faces 1 tex
Proxies (4)
dz\characters\vests\proxy\proxy_grenade_adz\characters\vests\proxy\proxy_grenade_bdz\characters\vests\proxy\proxy_grenade_cdz\characters\vests\proxy\proxy_grenade_d
Named selections (2)
Textures
dz\characters\vests\data\tacticalvest2_black_co.paa
Materials
dz\characters\vests\data\tacticalvest2.rvmat
2.000 539 verts 265 faces 1 tex
Named selections (2)
Textures
dz\characters\vests\data\tacticalvest2_black_co.paa
Materials
dz\characters\vests\data\tacticalvest2.rvmat
3.000 246 verts 91 faces 1 tex
Named selections (2)
Textures
dz\characters\vests\data\tacticalvest2_black_co.paa
Materials
dz\characters\vests\data\tacticalvest2.rvmat
4.000 65 verts 33 faces 1 tex
Named selections (2)
Textures
dz\characters\vests\data\tacticalvest2_black_co.paa
Materials
dz\characters\vests\data\tacticalvest2.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
Memory 11 verts 6 faces 0 tex
Other named selections (5)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 6 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\fabric_thin.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class tacticalvest2_g: Default
{
Sections[] =
{
"camoground",
"zbytek"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · tacticalvest2_g 2
Proxies 4
dz\characters\vests\proxy\proxy_grenade_adz\characters\vests\proxy\proxy_grenade_bdz\characters\vests\proxy\proxy_grenade_cdz\characters\vests\proxy\proxy_grenade_d
Textures 1
dz\characters\vests\data\tacticalvest2_black_co.paa
Materials 2
dz\characters\vests\data\tacticalvest2.rvmatdz\data\data\penetration\fabric_thin.rvmat