Field syntax: selections:fireplace_action1, texture:moss, flag:autocenter, material:stone, proxy:house — combine with spaces to narrow further.

9 models with Selection “sound_rainobjectinner4tile_1”

Name Skeleton LODs Selections Proxies
Barn_Brick2.p3d
DZ\structures\industrial\Farms\Barn_Brick2.p3d · ODOL v54 · 261,150 B
Skeleton4Doors 9 249 0
Farm_CowshedC.p3d
DZ\structures\industrial\Farms\Farm_CowshedC.p3d · ODOL v54 · 295,495 B
Skeleton2Doors 11 225 0
Farm_CowshedB.p3d
DZ\structures\industrial\Farms\Farm_CowshedB.p3d · ODOL v54 · 668,887 B
10 338 12
Repair_Center.p3d
DZ\structures\industrial\houses\Repair_Center.p3d · ODOL v54 · 501,325 B
Skeleton4Doors 13 329 12
Farm_CowshedA.p3d
DZ\structures\industrial\Farms\Farm_CowshedA.p3d · ODOL v54 · 707,738 B
Skeleton7Doors 10 443 0
HouseBlock_2F6.p3d
DZ\structures\residential\HouseBlocks\HouseBlock_2F6.p3d · ODOL v54 · 681,959 B
Skeleton4Doors 10 529 31
HouseBlock_3F_Corner2.p3d
DZ\structures\residential\HouseBlocks\HouseBlock_3F_Corner2.p3d · ODOL v54 · 1,330,538 B
Skeleton9Doors 10 419 58
HouseBlock_3F_Corner1.p3d
DZ\structures\residential\HouseBlocks\HouseBlock_3F_Corner1.p3d · ODOL v54 · 1,371,506 B
Skeleton9Doors 10 472 78
Prison_Side.p3d
DZ\structures\specific\prison\Prison_Side.p3d · ODOL v54 · 1,094,855 B
Skeleton30Doors 11 506 182